To use some technical business parlance, Unity has had an absolutely shocking few years. After establishing itself as the near-de facto game engine for indie and mid-tier developers in the 2010s, it ...
Unity 3D, the increasingly popular WYSIWYG—ish engine for building video games, does a lot of things really well. Helping you build in-game user interfaces? That’s not one of them. At least, not yet.
Once upon a time, Unity promised to overhaul the way developers would build user interfaces in their Unity-powered games. This was roughly around the time man discovered fire*. [* In non-snark time, ...