
Addictive behaviour - World Health Organization (WHO)
Jun 27, 2023 · Addictive behaviourMany people around the world are engaged in (video) gaming and gambling behaviours ,which are recognized as addictive behaviours, but usually do not …
Alcohol, Drugs and Addictive Behaviours
Sep 13, 2018 · The Unit undertakes a number of technical activities in relation to gaming and gambling which includes: developing and disseminating technical guidance and tools for …
Addictive behaviours: Gaming disorder
Oct 22, 2020 · Gaming disorder is defined in the 11th Revision of the International Classification of Diseases (ICD-11) as a pattern of gaming behavior (“digital-gaming” or “video-gaming”) …
Alcohol, Drugs and Addictive Behaviours
Alcohol, Drugs and Addictive Behaviours The Unit works globally to improve health and well-being of populations by articulating, promoting, supporting and monitoring evidence-informed …
Alcohol, Drugs and Addictive Behaviours
Alcohol, Drugs and Addictive Behaviours The Unit works globally to improve health and well-being of populations by articulating, promoting, supporting and monitoring evidence-informed …
Alcohol, Drugs and Addictive Behaviours
Alcohol, Drugs and Addictive Behaviours The Unit works globally to improve health and well-being of populations by articulating, promoting, supporting and monitoring evidence-informed …
Gaming disorder - World Health Organization (WHO)
Gaming disorder is defined in the 11 th Revision of the International Classification of Diseases (ICD-11) as a pattern of gaming behavior (“digital-gaming” or “video-gaming”) characterized by …
Addictive behaviour - World Health Organization (WHO)
WHO / Yoshi Shimizu A WHO field staff talks to a woman fetching water from a water catchment tank in Kiribati.
Teens, screens and mental health
Copenhagen, 25 September 2024New data from the WHO Regional Office for Europe reveals a sharp rise in problematic social media use among adolescents, with rates increasing from 7% …
Inclusion of “gaming disorder” in ICD-11
Sep 14, 2018 · Gaming disorder, with its online and offline variants, has been included in the 11th edition of the International Classification of Diseases (ICD-11) as a clinically recognizable and …